Stadia, the new streaming service from Google, has launched in state that, to quote Digital Foundry's tech review, is far from ready.
Deputy editor Wesley Yin-Poole (twitter.com/wyp100) - who has been playing Stadia and reporting on the launch - guides editor Matthew Reynolds (twitter.com/Crazyreyn) and reporter Imogen Beckhelling (twitter.com/immybeck) discuss its rough launch, from an unconvincing business model to accusations of promises broken over game performance, but also the potential of its promising tech and what Google should do next to win over players.
Further reading:
Stadia's bizarre business model means it's swimming upstream at launch:
https://www.eurogamer.net/articles/2019-11-18-google-stadias-bizarre-business-model-means-its-swimming-upstream-at-launch
Stadia tech review: the best game streaming yet, but far from ready:
https://www.eurogamer.net/articles/digitalfoundry-2019-stadia-tech-review
Digital Foundry on Red Dead Redemption 2: does Stadia live up to its pre-launch promises?:
https://www.eurogamer.net/articles/digitalfoundry-2019-red-dead-redemption-2-stadia-analysis
Google responds after Stadia owners accuse it of breaking promises over game performance:
https://www.eurogamer.net/articles/2019-11-25-google-issues-statement-after-stadia-owners-say-it-broke-promises-over-game-performance