Tanner: What would be the simple premise of a one-hour session you would plan for friends who hadn’t played D&D?
Welcome back to How to Be a Better DM. I’m your host Tanner Weyland, here with my counterpart Justin Lewis. Together we are going to learn how to weave better stories for you and your players while you dungeon master sections of D&D 5e. We will walk you through the steps from someone who’s never played D&D to High-Level Dungeon Master.
Before we get to today’s main topic, we have a couple of housekeeping items to go over.
First of all we want to send a huge thank you out into the digital waves of the internet to Anna Craven. Anna has played in our one-shots a couple of times and she has also sent Justin and myself an amazing gift! She’s hand-crafted notebook covers with the design of a dungeon on the front and back and created a very awesome Dungeon Journal. So far, Justin and I love these notebooks and want to say thank you so very very much! We’ll be posting a picture of them on our Instagram at how to be a better DM so you can see the fine craftsmanship. Thanks again Anna, we really appreciate it!
Next, another reminder that we are moving to a once-a-quarter schedule for our One-shots. The next one-shot will be held in September by myself. If you want to get in on it, sign up now. So far we have 2 slots with a tentative yes that will be confirmed soon. It’s first come first serve so make sure you come first.
Sitting at the DM table can get very tiring especially if you aren’t properly hydrated. You spend the entire session talking so naturally, you’ll need some water. I’ve found that water is the best choice. While other beverages can have better taste, water allows you to keep your head and not get too antsy.
When I first started playing D&D, I saw the screens of the dungeon master and thought that it was unnecessary. Indeed, when I started DMing, I didn’t use a DM screen. Then I started and I found that it made a huge difference. I saw two primary differences:
Now, I’m generally not a heavy-handed person. Having music is a nice way to both set the mood and also remind your players that it’s Dungeons and Dragons time. It’s really nice to be able to turn the music up when players get distracted or start having side conversations. Rather than cutting the immersion when you ask your players to stop, you simply amplify the music volume and they get the hint. It’s also great for just setting the mood in general. A must-have.
I like D&D because it transitions from hyper-regulated combat to very fluid roleplaying. Having minis takes a lot of the guesswork out of combat and can make it a lot more visual. That said, it can be used as a crutch and should be used judiciously. You should also explore options for trying it in other ways.
Thanks again for being with us on this awesome journey. Justin and I have learned so much and we are continually learning. We’re going to put out ever better content and help you tell the greatest stories the world has ever known. We’ll be back next week to help you do just that, but until then, let’s go ahead and roll the initiative.
Mentioned in this episode:
Get The Swampberry Moonshine Jamboree For Free
Take a trip down to the bayou in The Swampberry Moonshine Jamboree. We teamed up with Studio Fantasms to bring you a raucous one-shot adventure full of gatorfolk, catfishing, and a whole lotta moonshine. We wrote the adventure, they designed the minis—it’s a sweet little bundle, and it’s totally free for the month of May. Just head to https://session0studios.com/fantasms and sign up to grab it. Don’t wait—May’s free, and once it’s gone, it’s gone.
Save time with Roll and Play Press
Save yourself some precious time with Roll and Play Press. Go to https://session0studios.com/rollandplay and use code BETTERDM10 at checkout.
Brought to you by Session 0 Studios
Visit session0studios.com for more information.