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No Prisoners, No Mercy - Show 113-8

No Prisoners, No Mercy
No Prisoners, No Mercy
Episode • Aug 10, 2012 • 1h 2m

Welcome to Show 113 and 3/8!

This time out we welcome two of the developers of DayZ, Matt Lightfoot and Dean "Rocket" Hall. The number of players they have acquired in the space of a few short months is simply astounding (more than EA still has for Star Wars the Old Republic). DayZ, as our listeners probably know, is the mod for Arma II that has had a runaway success. DayZ has been described by Kotaku as "probably one of the best zombie games ever made!" Some of the subjects we discuss with the game’s developers are listed below.

See you online,

Julie and Fran

Topics:

Introductions all around

DayZ and Combat Medics

Driving Miss DayZ - the background of the game and the mod

Happy Dayz – how DayZ works including some stories

DayZ – the good, the bad and the emergent

Why zombies? Why only 49 minutes?

Disaster Scenarios – how do you feel?

Raw game design - beyond survival, story, and linear game design

Experiencing a game - It’s all in your head.

Up for the challenge – the intelligent gamer

Game Smart: vote with your wallet, talk to the gaming community and the industry.