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🔒 Planning for Progression: Understanding D&T Capability

Talking D&T
Talking D&T
Episode • Feb 6 • 8m

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In this episode, I delve deeper into the concept of D&T capability, building on my previous discussion of Kimbell and Stables' work. I explore how different researchers and practitioners have approached this fundamental construct in design and technology education, particularly focusing on its development through carefully planned teaching and learning.

Drawing on works by Doherty, Huxtable and Murray, as well as Gibson, I examine how D&T capability grows through the intentional integration of different types of knowledge - procedural, conceptual and practical - within authentic contexts. One of the fascinating aspects we explore is how this capability isn't something we can directly observe, but rather a construct we've developed specifically for our subject.

I discuss the critical role of systematic planning in developing pupils' D&T capability, emphasising that it's not merely about having engaging projects, but about understanding how each learning experience builds upon previous knowledge and skills. This might particularly interest colleagues grappling with curriculum planning and progression.

For those teaching in schools or involved in D&T education policy, I highlight the importance of creating supportive learning environments that encourage reflective practice - a theme I'll explore further in future episodes when discussing signature pedagogies.

Whether you're teaching in a well-equipped workshop or working with limited resources, these insights can help shape your approach to developing pupils' D&T capability. What strategies are you currently using to build this capability in your classroom? I'd love to hear your thoughts and experiences on how you're planning for progression in your context. 

Book chapter: "Planning for Capability and Progression in Design and Technology" by Doherty, Huxtable and Murray 

Research work: K Gibson, "Technology and technological knowledge: a challenge for school curricula," Teachers and Teaching Volume 14, 2008, pages 3 to 15.

Learning to Teach Design and Technology


Design And Technology Capability (MESH Summary)

Acknowledgement:
Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my

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