--If you plan on playing this game at any point in the future skip this episode because it is seriously an amazing game that needs that full unknown exploration factor
Aleks and Tad share stories about their playthroughs of Breath of the Wild and their thoughts about the game design philosophies present throughout the game.
Talking points: the words reward and explore are used probably 76 times, open world travel, durability, more shill-speak
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