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What do Successful Game Projects Have in Common?

Deconstructor of Fun
Deconstructor of Fun
Episode • Jan 2, 2021 • 45m

The topics covered in the episode are:

  1. What are the biggest differences in how the big companies and the indie ones build their games?
  2. How to decide what the project is going to be balancing between data and intuition 
  3. How to choose the right monetization model for your game
  4. How to drive sustainability through updates, new player acquisition, and reactivating lapsed ones
  5. What are the main shifts in player behaviour post-2020:

Shoutout to the Googler Martin Svoboda who interviewed me