Finally, the audio portion of GDC 2009 coverage from your intrepid (but slow producing) podcast team: Brent and Darren. This one is rather dense. Enjoy.Line Up:- Intro with Shawn from
Massively- Worlds in Motion Kick off from
Raph Koster-
Habbo Hotel Games Mechanics in a Social World-
MMO Metrics from Daniel James at Three Rings-
Wizard 101 with Kings Isle Entertainment-
File Catalyst data transfer-
NetDog MMO Server Technology- Player Retention in Game Design with
SOE- Directed Gameplay in WOW with
Jeff Kaplan- Attributes of Game Designers with
Gordon Walton from Bioware