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Iacta alea est (Topic Discussion)

Tabletop Games Blog
Tabletop Games Blog
Episode • Aug 25, 2020
Luck, chance, randomness - there are many names for introducing a bit of chaos into a board game. Dice rolling, a deck of cards or maybe a dexterity element can all introduce an unpredictable outcome that makes a game less predictable. In this article, I don't want to investigate at what point randomness becomes too much, or whether chance in games is fun, but instead I want to look at the different forms of randomness you can find in modern board games.

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