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#37: Failure, Punishment and Learning

The Game Design Round Table
The Game Design Round Table
Episode • Jul 23, 2013 • 1h 12m
Jon, Dirk and David discuss the role of failure in games and how it ties in with how people learn how to play. What does punishment add, and where can it go wrong? How do you effectively teach players strategy games? What do PLAYERS get out of failure? And how the heck do you learn a tabletop game without tooltips?

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