Twenty years ago, it was a given that if a movie released between the months of May and September, it’d have a flashy-looking tie-in game on every major console — and actual humans would be excited for it. 1994 was... Read more
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Videogame-industry veterans Mikel Reparaz and Anne Lewis rally their colleagues for weekly discussions about games, the industry, and the circus of egos and information that surrounds it all.