People sometimes ask me what I think of video games. I think that, in moderation, they're a fine source of the kind of passive entertainment we all need little doses of in our lives. But for me personally, I rarely play video games because there's just too much other stuff I'd rather do instead.There is one notable exception to my ambivalence towards video games, however. A game which I played for hours with thorough enjoyment and zero regret: Red Dead Redemption 2. It's a video game that's more immersive and story-like than most others, and even gets you reflecting on the existential layers of life.Here to discuss those deeper layers of Red Dead Redemption 2 with me is Patrick Stokes, a professor of philosophy and fellow fan of the game. We combine two of my favorite things — Red Dead Redemption 2 and the philosophy of Soren Kierkegaard — in a conversation on the existential themes you can find in the game like nostalgia, freedom, choice and consequences, and the certain uncertainty of death.Resources Related to the Episode
AoM Podcast #790: Kierkegaard on the Present (Passionless) Age
AoM Podcast #635: The Existentialist’s Survival Guide
"Art for Trying Times: How a Philosopher Found Solace Playing RedDeadRedemption 2" by Patrick Stokes
Digital Souls: A Philosophy of Online Death by Patrick Stokes
"A Special Way of Being Afraid" — Kathy Behrendt on the fear of non-existence in death
A Very Easy Death by Simone De Beauvoir
Photo of Lewis Powell — conspirator in the Lincoln assassination
"The Ruin" poem
Kierkegaard quote on living life forwards
Mimesis as Make-Believe by Kendall Walton
The Ethical Demand by Knud Ejler Løgstrup
Patrick's articles on New Philosopher
Connect With Patrick Stokes
Patrick's Website
Patrick on Twitter
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